Thursday, 22 May 2014

BA8 Setting the Scene

I started to create the scene within UDK, testing different layouts with the objects.







I soon came to realise that the current room shape was too boring, and did not provide enough different areas for the factory. One big room was not working out for me, so I decided to create a partition wall to help separate the different areas.


After testing a few new layouts within Maya I decided to use this one, which still gives the focal point to the furnace, helping it look dramatic and grand in the scene. It also allows for different areas of the factory, for example the area with the door and boilers.

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